Supports projectile skills, and any other skills that chain. Multiple Projectiles, Volley: Applies to the initial throw, but not caught blades released by Whirling Blades. Now has an attack time multiplier of 110% (from 100%). Spectral Throw is an attack skill. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. ._1aTW4bdYQHgSZJe7BF2-XV{display:-ms-grid;display:grid;-ms-grid-columns:auto auto 42px;grid-template-columns:auto auto 42px;column-gap:12px}._3b9utyKN3e_kzVZ5ngPqAu,._21RLQh5PvUhC6vOKoFeHUP{font-size:16px;font-weight:500;line-height:20px}._21RLQh5PvUhC6vOKoFeHUP:before{content:"";margin-right:4px;color:#46d160}._22W-auD0n8kTKDVe0vWuyK,._244EzVTQLL3kMNnB03VmxK{display:inline-block;word-break:break-word}._22W-auD0n8kTKDVe0vWuyK{font-weight:500}._22W-auD0n8kTKDVe0vWuyK,._244EzVTQLL3kMNnB03VmxK{font-size:12px;line-height:16px}._244EzVTQLL3kMNnB03VmxK{font-weight:400;color:var(--newCommunityTheme-metaText)}._2xkErp6B3LSS13jtzdNJzO{-ms-flex-align:center;align-items:center;display:-ms-flexbox;display:flex;margin-top:13px;margin-bottom:2px}._2xkErp6B3LSS13jtzdNJzO ._22W-auD0n8kTKDVe0vWuyK{font-size:12px;font-weight:400;line-height:16px;margin-right:4px;margin-left:4px;color:var(--newCommunityTheme-actionIcon)}._2xkErp6B3LSS13jtzdNJzO .je4sRPuSI6UPjZt_xGz8y{border-radius:4px;box-sizing:border-box;height:21px;width:21px}._2xkErp6B3LSS13jtzdNJzO .je4sRPuSI6UPjZt_xGz8y:nth-child(2),._2xkErp6B3LSS13jtzdNJzO .je4sRPuSI6UPjZt_xGz8y:nth-child(3){margin-left:-9px} 2. and our Duration is proportional to the projectile speed. Its been SEVERAL years since Spectral Throw has been any sort of usable. my only knock on Mathil is that he is so much better at the game than me that I've learned not to play his builds since there is no way in hell I am doing sim30 with a maximum effective hit taken of 6K. ._1EPynDYoibfs7nDggdH7Gq{margin-bottom:8px;position:relative}._1EPynDYoibfs7nDggdH7Gq._3-0c12FCnHoLz34dQVveax{max-height:63px;overflow:hidden}._1zPvgKHteTOub9dKkvrOl4{font-family:Noto Sans,Arial,sans-serif;font-size:14px;line-height:21px;font-weight:400;word-wrap:break-word}._1dp4_svQVkkuV143AIEKsf{-ms-flex-align:baseline;align-items:baseline;background-color:var(--newCommunityTheme-body);bottom:-2px;display:-ms-flexbox;display:flex;-ms-flex-flow:row nowrap;flex-flow:row nowrap;padding-left:2px;position:absolute;right:-8px}._5VBcBVybCfosCzMJlXzC3{font-family:Noto Sans,Arial,sans-serif;font-size:14px;font-weight:400;line-height:21px;color:var(--newCommunityTheme-bodyText)}._3YNtuKT-Is6XUBvdluRTyI{position:relative;background-color:0;color:var(--newCommunityTheme-metaText);fill:var(--newCommunityTheme-metaText);border:0;padding:0 8px}._3YNtuKT-Is6XUBvdluRTyI:before{content:"";position:absolute;top:0;left:0;width:100%;height:100%;border-radius:9999px;background:var(--newCommunityTheme-metaText);opacity:0}._3YNtuKT-Is6XUBvdluRTyI:hover:before{opacity:.08}._3YNtuKT-Is6XUBvdluRTyI:focus{outline:none}._3YNtuKT-Is6XUBvdluRTyI:focus:before{opacity:.16}._3YNtuKT-Is6XUBvdluRTyI._2Z_0gYdq8Wr3FulRLZXC3e:before,._3YNtuKT-Is6XUBvdluRTyI:active:before{opacity:.24}._3YNtuKT-Is6XUBvdluRTyI:disabled,._3YNtuKT-Is6XUBvdluRTyI[data-disabled],._3YNtuKT-Is6XUBvdluRTyI[disabled]{cursor:not-allowed;filter:grayscale(1);background:none;color:var(--newCommunityTheme-metaTextAlpha50);fill:var(--newCommunityTheme-metaTextAlpha50)}._2ZTVnRPqdyKo1dA7Q7i4EL{transition:all .1s linear 0s}.k51Bu_pyEfHQF6AAhaKfS{transition:none}._2qi_L6gKnhyJ0ZxPmwbDFK{transition:all .1s linear 0s;display:block;background-color:var(--newCommunityTheme-field);border-radius:4px;padding:8px;margin-bottom:12px;margin-top:8px;border:1px solid var(--newCommunityTheme-canvas);cursor:pointer}._2qi_L6gKnhyJ0ZxPmwbDFK:focus{outline:none}._2qi_L6gKnhyJ0ZxPmwbDFK:hover{border:1px solid var(--newCommunityTheme-button)}._2qi_L6gKnhyJ0ZxPmwbDFK._3GG6tRGPPJiejLqt2AZfh4{transition:none;border:1px solid var(--newCommunityTheme-button)}.IzSmZckfdQu5YP9qCsdWO{cursor:pointer;transition:all .1s linear 0s}.IzSmZckfdQu5YP9qCsdWO ._1EPynDYoibfs7nDggdH7Gq{border:1px solid transparent;border-radius:4px;transition:all .1s linear 0s}.IzSmZckfdQu5YP9qCsdWO:hover ._1EPynDYoibfs7nDggdH7Gq{border:1px solid var(--newCommunityTheme-button);padding:4px}._1YvJWALkJ8iKZxUU53TeNO{font-size:12px;font-weight:700;line-height:16px;color:var(--newCommunityTheme-button)}._3adDzm8E3q64yWtEcs5XU7{display:-ms-flexbox;display:flex}._3adDzm8E3q64yWtEcs5XU7 ._3jyKpErOrdUDMh0RFq5V6f{-ms-flex:100%;flex:100%}._3adDzm8E3q64yWtEcs5XU7 .dqhlvajEe-qyxij0jNsi0{color:var(--newCommunityTheme-button)}._3adDzm8E3q64yWtEcs5XU7 ._12nHw-MGuz_r1dQx5YPM2v,._3adDzm8E3q64yWtEcs5XU7 .dqhlvajEe-qyxij0jNsi0{font-size:12px;font-weight:700;line-height:16px;cursor:pointer;-ms-flex-item-align:end;align-self:flex-end;-webkit-user-select:none;-ms-user-select:none;user-select:none}._3adDzm8E3q64yWtEcs5XU7 ._12nHw-MGuz_r1dQx5YPM2v{color:var(--newCommunityTheme-button);margin-right:8px;color:var(--newCommunityTheme-errorText)}._3zTJ9t4vNwm1NrIaZ35NS6{font-family:Noto Sans,Arial,sans-serif;font-size:14px;line-height:21px;font-weight:400;word-wrap:break-word;width:100%;padding:0;border:none;background-color:transparent;resize:none;outline:none;cursor:pointer;color:var(--newRedditTheme-bodyText)}._2JIiUcAdp9rIhjEbIjcuQ-{resize:none;cursor:auto}._2I2LpaEhGCzQ9inJMwliNO,._42Nh7O6pFcqnA6OZd3bOK{display:inline-block;margin-left:4px;vertical-align:middle}._42Nh7O6pFcqnA6OZd3bOK{fill:var(--newCommunityTheme-button);color:var(--newCommunityTheme-button);height:16px;width:16px;margin-bottom:2px} Attack skills that have their damage based on the wielded weapon have their mana costs fixed in place from level 1 onwards. Vaal Spectral Throw is a vaal projectile attack that throws a copy of the player's melee weapon, spiralling outwards from the character and hitting enemies in its path. I found myself jumping through 3-4 Acts and thinking "I shouldmaybe replace this chest I picked up in Act 1." Leveling Guide. The 3 latter skill do everything ST does but better in every way. A simple crafting guide would be so great :). Flicker Strike is a melee attack skill that teleports the character to a nearby enemy and strikes it with their weapon and grants increased movement speed for a short time. Right click to remove from a socket. I still fear melee league starts are underpowered in comparison, but my first character will probably be a spellcasting poison build. Jun 3, 2022 1 Dislike Share Random Noob 616 subscribers A little showcase of venom gyre. These projectiles return to you and can be caught, which can all be launched by using. ._3bX7W3J0lU78fp7cayvNxx{max-width:208px;text-align:center} Dive through enemies, dealing weapon damage. It went from dealing 38% of base damage to 45% of base damage at level one. Supported Skills deal 0.5% increased Projectile Damage, Projectiles from Supported Skills Pierce 0.1 additional Targets, Projectiles from Supported Skills that have Pierced deal 2% increased Damage, Projectiles from Supported Skills Pierce (2-4) additional Targets. Contents 1 Skill Functions and Interactions 2 Gem level progression 3 Gem quality 4 Item acquisition 4.1 Recipes 4.2 Vendor reward 5 Threshold jewels 6 Related helmet enchantments Ranger. Main Skill Mode (5+ links) Normal 100%. Wonder how this compares to a howa spectral throw, all that evasion from shapers touch converted to armor for aegis makes it pretty crazy defensive wise. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Supports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it. I really dont know what kind of plan could get me in to avoid leveled twice Any suggestions ? Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. All items grant the level 10 version of the skill except for Law of the Wilds, which grants the level 25 version. Supported Skills deal (15-6)% less Projectile Damage, Supported Skills deal (35-26)% less Projectile Damage, x% Increased Physical Damage with Two Handed (or One Handed) melee weapons, Supported Skills have (50-69)% increased Projectile Speed, 30% reduced Spectral Throw Projectile Deceleration, "Masters of wit, strength and cunning. Right click this item then left click an item to apply it. ), 40% less AS Upgrade now would be extremly painful and expensive and this guide will make the prices for good items skyrocket. Spectral Throw has had its damage increased. Venom Gyre and Spectral Throw seem pretty similar playstyle-wise and I am considering starting a dex stacking claw build using either of the two but cannot decide. It flies out and then returns to you, in a spinning attack that damages enemies in its path. Well, I tried this build, too - have a lvl 93 Deadeye with ~15-20ex budget that I spent, Bought a claw with the right implicit after his first Cobra Lash video, because it looked cool, so only paid 4 ex for that weapon ;), (Cheapest claw with this implicit right now is at 25ex). So, what can I say to this kind of "budget" version?It's not worth it, you need more money to invest! By level 15 of the gem, you will dealing 60% of weapon damage. I see a lot of "VG vs CL, which one is better?" I Wonder if there is a way to start a deadeye then swap when you have enought currencies. The base duration for the projectile to return to its origin is ~1.833 seconds. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Your Spectral Throw projectile becomes a glowing, feathery wing. These projectiles return to you and can be caught, which can all be launched by using Whirling Blades . Focal Point 87%. As an added aside, it's been over 1 week of the league and there still hasn't been a video of Vaal Spectral Throw posted anywhere (including Youtube). I looked at your profile the other day and saw you were playing venom gyre, but now back to spectral throw. Passives. Point Blank and Far Shot: Take total travel distance into account. If you have already done this you can just ignore this message. Reduced the damage effectiveness by a flat 8% at all levels. Spectral Throw has been added to the game. These projectiles return to you and can be caught, which can all be launched by using Whirling Blades . Not way to target it? A few questions for discussion:Would it be better to go for lots of projectiles/ attack speed so you can max your stored projectiles, and use whirling blades as often as possible?Or to focus more on the number of enemies hit per use (chain/ pierce), so you can maximize poison damage?Projectile speed and pierce for screen clear?Crit for poison damage? Spoiler. Moribund, he gazed upon the journey taken as blood trickled down his chin. - Erasmus, Imperial Gemcutter, Adds an incubated Quality Gem item to an equippable item. Venom gyre does need the helm enchant though to work properly and ricochet instead of farshot. This build is based around the gem Venom Gyre/Spectral Throw and we are building it by stacking elemental damage and critical strike damage. Spectral Throw has the following alternate skill effects: Throws a spectral copy of your melee weapon. This can be useful for clearing packs and generates additional Returning Projectiles. What good is power when it just accumulates on the already-powerful?" Contents 1 Skill functions and interactions 2 Gem level progression 3 Gem quality 4 Item acquisition 4.1 Recipes 5 Video demonstration 6 Threshold jewels Contents 1 Skill functions and interactions 2 Gem level progression 3 Item acquisition 3.1 Upgrade paths 3.2 Quest reward Supported Skills have 1% increased Chaining range, Supported Skills have 1% increased Projectile Speed, Projectiles Fired by Supported Skills have 4% chance not to Pierce Enemies. Projectiles released by Whirling Blades are considered new projectiles, while Returning Projectiles are not. I had something like 4m dps in pob (the outgoing projectile dps) but it killed minotaur in 2-3 seconds. Projectile speed affects the distance but not the effectiveness at which this occurs. Venom Gyre Supports. Trinity Support 83%. I wish dudeman would fold up his mod list when the overlay map is shown. Scales VERY well off gem levels. ._9ZuQyDXhFth1qKJF4KNm8{padding:12px 12px 40px}._2iNJX36LR2tMHx_unzEkVM,._1JmnMJclrTwTPpAip5U_Hm{font-size:16px;font-weight:500;line-height:20px;color:var(--newCommunityTheme-bodyText);margin-bottom:40px;padding-top:4px;text-align:left;margin-right:28px}._2iNJX36LR2tMHx_unzEkVM{-ms-flex-align:center;align-items:center;display:-ms-flexbox;display:flex}._2iNJX36LR2tMHx_unzEkVM ._24r4TaTKqNLBGA3VgswFrN{margin-left:6px}._306gA2lxjCHX44ssikUp3O{margin-bottom:32px}._1Omf6afKRpv3RKNCWjIyJ4{font-size:18px;font-weight:500;line-height:22px;border-bottom:2px solid var(--newCommunityTheme-line);color:var(--newCommunityTheme-bodyText);margin-bottom:8px;padding-bottom:8px}._2Ss7VGMX-UPKt9NhFRtgTz{margin-bottom:24px}._3vWu4F9B4X4Yc-Gm86-FMP{border-bottom:1px solid var(--newCommunityTheme-line);margin-bottom:8px;padding-bottom:2px}._3vWu4F9B4X4Yc-Gm86-FMP:last-of-type{border-bottom-width:0}._2qAEe8HGjtHsuKsHqNCa9u{font-size:14px;font-weight:500;line-height:18px;color:var(--newCommunityTheme-bodyText);padding-bottom:8px;padding-top:8px}.c5RWd-O3CYE-XSLdTyjtI{padding:8px 0}._3whORKuQps-WQpSceAyHuF{font-size:12px;font-weight:400;line-height:16px;color:var(--newCommunityTheme-actionIcon);margin-bottom:8px}._1Qk-ka6_CJz1fU3OUfeznu{margin-bottom:8px}._3ds8Wk2l32hr3hLddQshhG{font-weight:500}._1h0r6vtgOzgWtu-GNBO6Yb,._3ds8Wk2l32hr3hLddQshhG{font-size:12px;line-height:16px;color:var(--newCommunityTheme-actionIcon)}._1h0r6vtgOzgWtu-GNBO6Yb{font-weight:400}.horIoLCod23xkzt7MmTpC{font-size:12px;font-weight:400;line-height:16px;color:#ea0027}._33Iw1wpNZ-uhC05tWsB9xi{margin-top:24px}._2M7LQbQxH40ingJ9h9RslL{font-size:12px;font-weight:400;line-height:16px;color:var(--newCommunityTheme-actionIcon);margin-bottom:8px} Apart from the fact that 70 travel distance is not really what you constantly get, even if you put 50 (normal 1 screen long more or less) you get to 75ish mills, that multiplied x2 since ST comes back or do weird stuff with sniper's mark is roughly 150mill. For more information, please see our This page was last edited on 18 December 2022, at 05:40. LEGAL INNOVATION | Tu Agente Digitalizador; LEGAL3 | Gestin Definitiva de Despachos; LEGAL GOV | Gestin Avanzada Sector Pblico I got decent at making rings and boots this league. Press J to jump to the feed. I go over Dex Stacking Venom Gyre on Ascendant and why I think this build is great at all budget levels while being deceptively tanky.POB: https://pastebin.c. The skill has a cooldown that can be bypassed by expending a Frenzy Charge and has a chance to generate a Frenzy . Cookie Notice Before Venom Gyre, you need must first consider the following: Prioritize getting Splitting Steel, Chance to Bleed, and Onslaught for the gems. Now, the big differences here are how the attacks function. Crafting noob so sorry if I'm asking dumb questions. Requires a Dagger or Claw. Nice pseudo rule 10. It throws the current melee weapon at an enemy and returns to the player, dealing damage to enemies in its path. Attack skills that have their damage based on the wielded weapon have their mana costs fixed in place from level 1 onwards. Have done 200% quant feared with 1 death and im sure will have no issues with the other uber bosses. What good is power when it just accumulates on the already-powerful?" I am a bot, and this action was performed automatically. Music: Random Noob - Memories. What a Chad. Your Spectral Throw becomes a deadly scythe. I played a similar build, cold damage hearld of ice omni deadeye with snipers mark. Place into an item socket of the right colour to gain this skill. Check the to-do list of updates needed for version 3.14.0. I tested many skills and spectral throw and cobra lash damage felt way weaker compared to what you get with venom gyre + whirling blades. Spectral Throw has been added to the game. Venom Gyre is basically Spectral Throw but with higher Damage Effectiveness, Attack damage, Attack speed, Poison, AND the ability to catch and throw the caught projectiles. Moribund, he gazed upon the journey taken as blood trickled down his chin. It went from dealing 38% of base damage to 45% of base damage at level one. Right click to remove from a socket. Caught projectiles spiral outwards when you use Whirling Blades and do not return. Critical Strike Chance is increased by chance to Suppress Spell Damage 88%. It throws the current melee weapon at an enemy and returns to the player, dealing damage to enemies in its path. Venom Gyre is a claw / dagger attack skill that throws a projectile that deals chaos damage with a chance to poison. Some notable numbers:42m outgoing proj damage(youll see why this is misleading with how fast double wave 30 bosses disappear)10m returning proj damage184k EHP38k effective maximum hit taken. .c_dVyWK3BXRxSN3ULLJ_t{border-radius:4px 4px 0 0;height:34px;left:0;position:absolute;right:0;top:0}._1OQL3FCA9BfgI57ghHHgV3{-ms-flex-align:center;align-items:center;display:-ms-flexbox;display:flex;-ms-flex-pack:start;justify-content:flex-start;margin-top:32px}._1OQL3FCA9BfgI57ghHHgV3 ._33jgwegeMTJ-FJaaHMeOjV{border-radius:9001px;height:32px;width:32px}._1OQL3FCA9BfgI57ghHHgV3 ._1wQQNkVR4qNpQCzA19X4B6{height:16px;margin-left:8px;width:200px}._39IvqNe6cqNVXcMFxFWFxx{display:-ms-flexbox;display:flex;margin:12px 0}._39IvqNe6cqNVXcMFxFWFxx ._29TSdL_ZMpyzfQ_bfdcBSc{-ms-flex:1;flex:1}._39IvqNe6cqNVXcMFxFWFxx .JEV9fXVlt_7DgH-zLepBH{height:18px;width:50px}._39IvqNe6cqNVXcMFxFWFxx ._3YCOmnWpGeRBW_Psd5WMPR{height:12px;margin-top:4px;width:60px}._2iO5zt81CSiYhWRF9WylyN{height:18px;margin-bottom:4px}._2iO5zt81CSiYhWRF9WylyN._2E9u5XvlGwlpnzki78vasG{width:230px}._2iO5zt81CSiYhWRF9WylyN.fDElwzn43eJToKzSCkejE{width:100%}._2iO5zt81CSiYhWRF9WylyN._2kNB7LAYYqYdyS85f8pqfi{width:250px}._2iO5zt81CSiYhWRF9WylyN._1XmngqAPKZO_1lDBwcQrR7{width:120px}._3XbVvl-zJDbcDeEdSgxV4_{border-radius:4px;height:32px;margin-top:16px;width:100%}._2hgXdc8jVQaXYAXvnqEyED{animation:_3XkHjK4wMgxtjzC1TvoXrb 1.5s ease infinite;background:linear-gradient(90deg,var(--newCommunityTheme-field),var(--newCommunityTheme-inactive),var(--newCommunityTheme-field));background-size:200%}._1KWSZXqSM_BLhBzkPyJFGR{background-color:var(--newCommunityTheme-widgetColors-sidebarWidgetBackgroundColor);border-radius:4px;padding:12px;position:relative;width:auto} With optimal positioning the skill can hit 3-4 times, or 4-5 times with the. With COC tornado setup you are hitting with nearly every blade you shoot out on single target, so it has that shotgun potential and you get the double hit like spectral throw. But then I get to mapping, and it's really starting to slow down. Place into an item socket of the right colour to gain this skill. I mean there's a few, but one of the more popular ones basically turns it into a cold spectral throw, which to me, defests the whole purpose of having the new skill. The Incubated item drops after killing a specific number of monsters. Right click to remove from a socket.AcquisitionDrop level: 5Vendor Offer1x Scroll FragmentMetadataItem class: Skill GemMetadata ID: Metadata/Items/Gems/SkillGemThrownWeapon. /*# sourceMappingURL=https://www.redditstatic.com/desktop2x/chunkCSS/IdCard.ea0ac1df4e6491a16d39_.css.map*/._2JU2WQDzn5pAlpxqChbxr7{height:16px;margin-right:8px;width:16px}._3E45je-29yDjfFqFcLCXyH{margin-top:16px}._13YtS_rCnVZG1ns2xaCalg{font-family:Noto Sans,Arial,sans-serif;font-size:14px;font-weight:400;line-height:18px;display:-ms-flexbox;display:flex}._1m5fPZN4q3vKVg9SgU43u2{margin-top:12px}._17A-IdW3j1_fI_pN-8tMV-{display:inline-block;margin-bottom:8px;margin-right:5px}._5MIPBF8A9vXwwXFumpGqY{border-radius:20px;font-size:12px;font-weight:500;letter-spacing:0;line-height:16px;padding:3px 10px;text-transform:none}._5MIPBF8A9vXwwXFumpGqY:focus{outline:unset} 30ex only? I think I have -6, -6, and -7 on each peice so I'm curious if your getting inspiration charges or if it really even matters that much. but no one really talks about it in depth that I've seen. ._12xlue8dQ1odPw1J81FIGQ{display:inline-block;vertical-align:middle} Spectral Throw can be created from the following recipes: This item can be bought at the listed NPC vendors, after completing the following quests: In addition, Spectral Throw is the starting skill gem for Scion. Inicio; Servicios. You can't get 2-4 cold damage per 10 dex on boots on Standard, they dont exist since it's a league mechanic. I mean there's a few, but one of the more popular ones basically turns it into a cold spectral throw, which to me, defests the whole purpose of having the new skill. If you like the archer archetype, this might be one of the best ascendancy classes for you. For more information, please see our BUILD IS STILL UNDER CONSTRUCTION, I WILL SUCCESSFULLY DEVELOP. @keyframes ibDwUVR1CAykturOgqOS5{0%{transform:rotate(0deg)}to{transform:rotate(1turn)}}._3LwT7hgGcSjmJ7ng7drAuq{--sizePx:0;font-size:4px;position:relative;text-indent:-9999em;border-radius:50%;border:4px solid var(--newCommunityTheme-bodyTextAlpha20);border-left-color:var(--newCommunityTheme-body);transform:translateZ(0);animation:ibDwUVR1CAykturOgqOS5 1.1s linear infinite}._3LwT7hgGcSjmJ7ng7drAuq,._3LwT7hgGcSjmJ7ng7drAuq:after{width:var(--sizePx);height:var(--sizePx)}._3LwT7hgGcSjmJ7ng7drAuq:after{border-radius:50%}._3LwT7hgGcSjmJ7ng7drAuq._2qr28EeyPvBWAsPKl-KuWN{margin:0 auto} If no specific monster is chosen, one is picked at random. Last edited by Xe0z on Jul 17, 2022, 10:37:50 AM, guide on how to craft that armor would be nice ;). Your Spectral Throw becomes a deadly scythe. Summon Spectral Wolf is a skill that summons an allied Spectral Wolf minion. (No Ratings Yet) That's easily +4 projectiles on a deadeye, or just use a dying sun for mapping and do anything else, probably with trinity. Gathering Winds 88%. Supports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it. The following threshold jewels augment Spectral Throw: Note that the jewels may be drop disabled and only be found in the permanent leagues as legacy items. Does not generate additional Returning Projectiles. That's usually where I consider a build fucked up. Projectiles from Supported Skills have 1% chance for an additional Projectile when Forking, Projectiles from Supported Skills Pierce an additional Target, Supported Skills deal (-10-9)% more Projectile Damage, Supported Skills have 0.5% increased Attack Speed, Supported Skills have 1% reduced Mana Cost, Projectiles Fired by Supported Skills have 1% increased Projectile spread, Supported Skills fire 2 additional Projectiles, Supported Skills fire 4 additional Projectiles, x% Increased Physical Damage with Two Handed (or One Handed) melee weapons, Supported Skills have 0.5% increased projectile Speed, Projectiles have 3% chance to Return to you from final Target, Supported Skills have (50-69)% increased Projectile Speed, 30% reduced Spectral Throw Projectile Deceleration. Crafting weapons always seems too hard for me. It does not grant a bonus to your character, but to skills in sockets connected to it. I tried out VG, and kind of went in blind, not really following any one build. about an unreleased skill) then requirements for a PoB may be waived. What if you did a hunter/shaper claw and stacked BOTH the cold per dex mods using an awakener's? Fixed a bug where Spectral Throw could travel further than intended if used when standing very close to a wall. His eye closed on the city ahead that he would never call home. Throws a spectral copy of your melee weapon. .s5ap8yh1b4ZfwxvHizW3f{color:var(--newCommunityTheme-metaText);padding-top:5px}.s5ap8yh1b4ZfwxvHizW3f._19JhaP1slDQqu2XgT3vVS0{color:#ea0027} Contents 1 Skill Functions and Interactions 2 Gem level progression 3 Item acquisition 3.1 Upgrade paths 3.2 Vendor reward 4 Threshold jewels 5 Related helmet enchantments 6 Alternate skill effects Spectral Throw now deals 46% of weapon damage at level 1, but increases as it levels. "Masters of wit, strength and cunning. TLDR; What do you think is the best way to use Venom Gyre. [3.7] Dreamfeather Machine | Champion/Gladiator -, Last edited by loczek123 on Dec 3, 2019, 1:19:36 PM, Last edited by loczek123 on Sep 9, 2019, 2:09:58 PM. Your Spectral Throw becomes a triple blade effect. Reach into the Void and claim your prize. ._2Gt13AX94UlLxkluAMsZqP{background-position:50%;background-repeat:no-repeat;background-size:contain;position:relative;display:inline-block} Death from afar, sky high, anywhere, everywhere. Ailments mechanics explained by ZiggyD including Poison and all interactions, https://www.pathofexile.com/forum/view-thread/2171678, https://www.pathofexile.com/forum/view-thread/2605098, https://www.youtube.com/watch?v=Pu_LmH_JsJ0&t=, https://www.youtube.com/watch?v=2IujuQvFN4Q, https://www.twitch.tv/videos/480792187?collection=iaLqCLr2wxVEaA, https://docs.google.com/document/d/1-HwTFKDTwzQejkn7fLmqRLcgT3RK8dsI6frS5H2-h_0/mobilebasic, Terms of Use, Privacy Notice and Cookies Notice. Spectral Throw now deals 46% of weapon damage at level 1, but increases as it levels. 1. Requires a Dagger or Claw. And i had +1 proj from large cluster and +1 from megalomaniac. Caught projectiles spiral outwards when you use Whirling Blades and do not return. Projectile does not Return until it is done Chaining. Legacy The Scourge also granted this skill. I (and I assume most people) still have no idea what it does. Only works with daggers, claws and one handed swords. Place into an item socket of the right colour to gain this skill. By level 15 of the gem, you will dealing 60% of weapon damage. Herald of Agony(early game) Utility (late game)(4 link): I will be updating guide before the start of the league we need a patch note, a new talent tree, accurate gem info. Now deals 90% of base damage at gem level 1 (from 80%), up to 115% at gem level 20 (from 104%). Poison fan here as well. Did you try venom gyre? Adds an incubated Quality Gem item to an equippable item. .LalRrQILNjt65y-p-QlWH{fill:var(--newRedditTheme-actionIcon);height:18px;width:18px}.LalRrQILNjt65y-p-QlWH rect{stroke:var(--newRedditTheme-metaText)}._3J2-xIxxxP9ISzeLWCOUVc{height:18px}.FyLpt0kIWG1bTDWZ8HIL1{margin-top:4px}._2ntJEAiwKXBGvxrJiqxx_2,._1SqBC7PQ5dMOdF0MhPIkA8{vertical-align:middle}._1SqBC7PQ5dMOdF0MhPIkA8{-ms-flex-align:center;align-items:center;display:-ms-inline-flexbox;display:inline-flex;-ms-flex-direction:row;flex-direction:row;-ms-flex-pack:center;justify-content:center} It's hard to quantify how good it is so I'll just ignore it for the sake of this post. Supports projectile skills, and any other skills that chain. Reddit and its partners use cookies and similar technologies to provide you with a better experience. This is a Support Gem. Thanks a lot for contributing to this sub! It drops after killing the first monster of the game, Hungry Corpse. Moribund, he gazed upon the journey taken as blood trickled down his chin. I think Cobra Lash will be like spectral throw so multi strike will not be support this, but im sure lmp or gmp will be great chose for farming maps. [3.20] CoC Ice Spear Build | Deadeye | Forbidden Sanctum | Path of Exile 3.20. by wishdropper. Maybe cause malevolence can also extend Elusive duration? He does say in the video that going for the synthesised claw was suboptimal since it was only better for when he did Cobra Lash originally and not Spectral Throw. It is really fun to play, but right now I think you need 50++ ex to make a build that can compete with Mathil's. I never played an Assassin, but this looks like it will be very interesting. Your Spectral Throw becomes a demonic effect. Your Spectral Throw projectile becomes a glowing, feathery wing. Always wanted to go back to an ST build :), Last edited by Xe0z on Jun 20, 2022, 2:29:04 PM. Returning Projectiles deal -1% less Damage. Spectral Shield Throw Lacerate Volatile Dead Static Strike Infernal Blow Fire Trap Lightning Trap Barrage Blade Vortex Shattering Steel Venom Gyre Blade Trap Spectral Helix Poisonous Concoction: Ice Nova Scorching Ray Storm Burst Static Strike Rain of Arrows Blade Vortex Spectral Shield Throw Lacerate Elemental Hit Volatile Dead Creeping Frost .