As long as there are enemies outside the ship, they will not join the ships interior defense. Tactical mods provide special abilities that are used from the Tactical Menu. The Plexus allows you to use your Railjack mod selection with any Railjack you crew upon. The myriad of missiles will track and shoot them down powerfully. Crew weapons use mod loadouts, which is huge. For ordnance, use the Tycho Seeker missiles. This info and discussion are incredibly helpful, thank you. This is particularly useful when you are doing rush mission like sentientanomaly and event like scarlet spear space mission (which was expired, but I guess it would return like the plague star). Instant access to each facility from the tactical map. Reduces Energy Consumption for Battle Mods by25%. This is useful for damage reduction when heading into a forge or forwardartillery. Main engine or engine gondolas. The parts for every build are what we recommend in our "The Best Railjack Parts" section. While all Railjack Intrinsics are worth grabbing (except arguably the R10 Gunnery upgrade), we recommend you focus on the following upgrades to maximize your build as soon as possible: For additional information on Railjack Intrinsics and how they work, check out our Railjack Intrinsics guide. -https://warframe.fandom.com/wiki/Drop_Tables-https://www.warframe.com/droptables, Axio Harpi Granum's Nemesis Legendary (0.50%)Elite Axio Harpi Granum's Nemesis Ultra Rare (1.12%)Axio Basilisk Granum's Nemesis Legendary (0.67%)Elite Axio Basilisk Granum's Nemesis Ultra Rare (1.12%)Axio Weaver Granum's Nemesis Rare (2.01%). There is no need to aim. With a 60% range Vidar reactor, this covers a 320m area when manually detonated, which throughly disables enemies and can often kill them outright. A MK III Zekti Reactor will make abilities like Seeker Volley and Shatter Burst much more effective. Just stay in one mission and let your ship clear the enemy spawns while you collect loot in archwing. The "spoils of war" from my Crew (frail hearts should look away). Crimson Fugue is very good for more turret damage specially with Crew NPC Gunners. Youll now be able to Mod it, but won't be able to see Railjack stats unless you actually own one, as the Plexus doesnt have any Railjack data to pull from yet. Weapons are separated into three categories for Railjacks: pilot weapons, gunner weapons, and ordnance. Armaments should be easier to acquire after the Warframe Railjack revamp, since costs to repair and build Wreckage are being reduced. All players now have a Plexus, a piece of equipment they are. If one of them goes down, the survivors will revive one another. *The Orphic mission is the most difficult end-content, like defeating Eidolon. I use zetki shield for fast recharge, and vidar reactor for max avionic space (though I'm considering if it'd be worth dropping down capacity for more flux with lavan, I might be able to pull it off without sacrificing anything meaningful.). Octavia Prime Endless Build / +9999 Level 600 Min Record on Steel Path UPDATED! I believe wukong is the best railjack warframe. After that, 2x Gunners with Zetki Talyn + 1 Engineer (5 Repair, 3 Combat, 5 Endurance)can clear things (no Crewship tho) on their own. The Plexus is your way to make any Railjack more effective. Graduating from Pikes Peak Community College in 2018 with an Associate of Science, Charles has spent his time dissecting popular video games, movies, and technology. I hate the controls to use tacticals.._ Flow Burn was way to short but if i have room i would prob slot that. Good evening. Build all six Railjack parts to complete the quest. HP, Damage, Speed, just basic stuff. A Railjack is built after completing the Second Dream and during the Rising Tide quest. My lavos had most of the 72 hours build time to go when double affinity weekend hit, so I looked into other options. I've played lots of RJ since the 3.0 updated and my build is quite a bit different. I just find it not very convenient. So long as your missiles critically hit, no ordnance weapon comes close to outputting as much damage as the Tycho Seekers. Wasn't Command capped at rank 8 then? Shatter Burst. Void Hole. Energy generation such as EnergySiphon, Squad Energy Restores, and Energy Orbs will still function while in the pilot/gunner seat. I agree. You can deactivate a wide range of crew ships and fighters, and shoot them down instantly by getting into their forward artillery. Pheonix+Drift to slow enemies AND burn em?/? Reloading when weapons are overheated will cool weapons to 0 in0.5 secs. They remove critical spots which complicates things. This is easy to obtain because it comes from the A reward (yellow target) on Earth and Venus Proxima. I can travel the 15k-20k from the spawn point to the murex in a matter of seconds. With that said, we'll be covering our favorite mod configurations and crew members for each category below. AI Gunners can flick to enemy fighters and crew ships immediately, but they're lackluster for actually leading projectiles. If any fighters are rushing your Railjack with an active shield, the Photor will pierce right through it. With the death of Tether I dont know how much missile use will go up? Turned liches can only be assigned to defense. Crew members are particularly deadly with Pulsar armaments. Omni gear can be used to warp aboard the ship from anywhere. All of the engines are decent, but my personal preference is Vidar engines with the "+50% boost speed while shield depleted" bonus. This is a general mod setup for your Plexus that only requires a single Forma. Tactical mods provide special abilities that are used from the Tactical Menu. As there are new mods and metas to consider, here are three builds you can use to get the most out of your Plexus. Heat is the most common hazard on Grineer missions, and Electric on Corpus. I also dropped preparation, which is great for star chart, but for railjack only triggers once. ForTactical, void cloak is useful on early railjack, which could be used to suspend the incoming attacks. This mod drastically improves your Railjack's EHP, especially when solo since crewmates duplicate your aura mod. Turret Velocity is useful, but extremely rare and expensive. To place mods, open the Plexus and you will see the below screen. No matter which weapons you decide to use, be sure they're Zekti variants. Never had any issues so far. If there is a problem, its that you use a lot of points first on turrets that you dont use very often (lol). While I'm researching the new RJ items, I figured I could build my RJ back up the degree I had it before this rework. From my own use, I can tell you that these are what I would consider the 'best' in a combined setup: A Zekti shield array with the "+25% Railjack damage while shield depleted" bonus. As for crew, always bring an Engineer and two Gunners. On later railjack it's kinda useless. I'll swap between particle ram (for titanium farming) and tether (for actually doing the missions.) The priority is on sweeping speed. Zetki is easily the best Reactor, given that Range and Strength are the most important Railjack stats. Tycho seeker is the best Ordnance, as everyone knows, Not terribly OP, but very useful for destroying weak points on shield generators of Crewships, Ironclad Matrix, Onslaught Matrix and Orgone Tuning Matrix are the best Railjack Aura (Matrix) mods, Hyperstrike, Predator and Section Density for Turret damage, Artillery Cheap Shot and Forward Artillery are nice QOL for one shotting Crewships, Ion Burn is the best speed mod, Railjack boosting is infinite, Conic Nozzle affects boost speed as well, but not by a lot. Warframe and the Warframe logo are trademarks of Digital Extremes Ltd. If you lack Credits to build a given part, farm the Index on Neptune. Defenders are made obsolete by Engineers with good stats, and your Gunners can take the role of a Pilot when needed. It makes you take less damage. I tried Tether but no, not a fan of this one. Tactical Mods determine which Railjack Abilities you can use in the Tactical Menu.Upon first interacting with the Plexus. The Warframe Rising Tide quest is now playable, and it lets you craft and pilot your own Railjacks with real-life buds. What gives ur RJ MOD dur/range/strength?? It makes your turrets hit harder. Your email address will not be published. The stab effect also lowers armor and increases forwardartillery damage. For your information, here are some more tips: ForZetki Mk III shields, +25% damage when shield depleted, So Cheap shot installed, My "still in progress" Plexus build (for SOLO)-Integrated : Cruising speed is a must have for mining and secondary objective, Revo reducer is a hell-yeah-butt-saving MOD. As far as guns go, you want to use Zekti house guns pretty much exclusively - they have the best overall stats when calculating DPS, and while they do have higher heat accumulation that's not a problem when you have level 9 Gunnery. Go to the Drop Tables and CRTL-F : first off if you can invest a aura forma into the plexus aura slot as been told your able to do so ;D this allows you to use ANY plexus aura mod so even if a new aura comes out for the railjack you will be fine. Repair: Crew member's Railjack repair speed and health regen on self. Seeker Volley was also the go to back then. The go-to source for comic and superhero movie fans. Almost the same Plexus. But Cruising speed sounds great for after you deal with all he fighters and crewships. first off if you can invest a aura forma into the plexus aura slot as been told your able to do so ;D this allows you to use ANY plexus aura mod so even if a new aura comes out for the railjack you will be fine. If you have a good turret on board, the fighters will be exterminated while you are dealing with the crew ship. One of the reasons why i really hate when random players killing engines with turrets. Warframe has a wide range of game types that range from capturing targets to controlling massive spaceships. The building can alternatively be bypassed by purchasing a fully built Railjack in the Market for 400; obtaining the Railjack this way will count the Rising Tide quest as completed. Defensive Battle Mods cost 50 energy, Offensive 100, and Super cost 200. Use Lavan plating, because it has the best effective health when accounting for armor. You can't fly these immense battleshipa yet, but you can find the parts and. I just tried Photor's today and they suck. except my guns, and they said lavans engines are better then vidar engines, but only by like 100 movespeed which isn't much at all. Both of these weapons fire quickly, deal solid damage per shot, and are hitscanallowing your Gunners to attack with near-perfect accuracy.